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Overcharge Abilities are special skills for workonics in Aftercharge.
Each workonic has a different special ability that is activated you get from sharing charge at the cost of hp with other Workonics. Workonics special abilities require atleast 1 charge, and you can only have a max of 10 charges at once before use.
1 Charge = 20 HP
Bubbles
Bubbles overcharge ability, nicknamed bubble, is a spherical shield that does not allow Enforcers in or out of it until it is destroyed or decayed.
After 10 Seconds the Bubbles start to decay.
Decay Rate = 50HP/Second (5HP per 0.1 Second)
Bubble HP = 50 * Charge
Charge | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Health | 0 | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 | 500 |
Glitch
Glitchs overcharge ability, nicknamed Barrage, destroys all set traps Enforcers set in a range. Be warned, when using this ability while invisible, Enforcers will see the sphere when it is being launched to begin the Barrage.
Barrage Range = 16 + (10 * Charge)
Charge | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Range | 16 | 26 | 36 | 46 | 56 | 66 | 76 | 86 | 96 | 106 | 116 |
Cyclops
Cyclops overcharge ability is a Blinding Effect that makes the chosen Enforcer be unable to see Workonics for a limited time.
Blind Duration = 1 + (0.8) * Charge seconds
Charge | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Duration (in seconds) | 0 | 1.8 | 2.6 | 3.4 | 4.2 | 5.0 | 5.8 | 6.6 | 7.4 | 8.2 | 9.0 |
Turbo
Turbos overcharge ability, is a speed boost for a limited duration.
Speed Boost Duration = .5 * Charge Seconds
Charge | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Duration (in Seconds) | 0 | 0.5 | 1.0 | 1.5 | 2.0 | 2.5 | 3.0 | 3.5 | 4.0 | 4.5 | 5.0 |
Buddy
Buddy's overcharge ability has not been announced yet.
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