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![intense tactical skirmishes! alpha test tomorrow!](https://static.wikia.nocookie.net/aftercharge_gamepedia_en/images/f/f0/Alpha_test_excerpt.gif/revision/latest/scale-to-width-down/180?cb=20180909174526)
Part of a gif promoting Alpha playtesting
Before release multiple public Playtests occurred during which people could obtain keys and test Aftercharge. Playtesting is split over an Alpha period and then a Beta period.
Alpha
Alpha was the first stage of public testing. Even though the game was fully playable during this period characters and maps were still being added. Not to mention all the gameplay issues and bugs that were discovered and addressed through the help of the community.
Name | Date | Duration | Notable |
---|---|---|---|
Pre-Alpha Playtest | 2 days | First public test | |
Open Alpha | 12 hours | First Alpha test | |
Playtest #3 | 12 hours | Huntress and Turbo added | |
Playtest #4 | 12 hours | Refinery added | |
Playtest #5 | 10 hours | Glacier, Tinker and Buddy added |
Beta
In this second stage no content was added to the game but through further testing from the community balancing and matchmaking were improved.
Name | Date | Duration | Notable |
---|---|---|---|
Beta Weekend | 2 days | Progression system added | |
Stress Test | 6 hours | Improved matchmaking | |
Trial Day | 12 hours | Press oriented test | |
Trial Day 2 | 12 hours | Press oriented test |